Tag: punishment callus

It’s Not Painful. It’s Not Scary. It Just Gets the Dog’s Attention!

It’s Not Painful. It’s Not Scary. It Just Gets the Dog’s Attention!

This is the short version of this post. Here is the longer version.

Some dog trainers who use tools such as shock, prong, or choke collars, or startle the dog with thrown objects or loud noises, claim that these things are done only for the purpose of “getting the dog’s attention.” They may further insist that the dog is not hurt, bothered, or scared.

Others, while well meaning, use a special sound or a “No!” to get their dogs to stop doing something. Not the worst thing in the world, but these people will try to argue you to the ground, insisting that the noise or word is “neutral.” They’ll say that it doesn’t carry any aversive effect, that it “just gets the dog’s attention.”

If only! This sounds like the Holy Grail of dog training. It’s the Magical Attention Signal! It can get your dog’s attention, get him to do something, or stop doing something, all rolled into one. You don’t have to use those pesky treats or toys, and it certainly doesn’t hurt or bother the dog!

Gosh, who wouldn’t want that? Life would be so easy with the Magical Attention Signal!

Unfortunately, the Magical Attention Signal is utter nonsense.

I have another version of this post in which I analyze the possibilities of the so-called Magical Attention Signal using behavior analysis. Feel free to check it out. Or read forward and get the story through some straightforward analogies.

Glumph

Imagine that you and I don’t share a common language or culture. But a friend in common has dropped you off to stay at my house for an afternoon.

You are looking around the house. You come into the bedroom and start looking through my jewelry box. I look up and casually say, “Glumph.” In my language, that means, “Please don’t bother my stuff; why don’t you go look around in the next room.” But you don’t know that. It was just a nonsense sound to you, so you keep looking through the jewelry. “Glumph” perhaps got your attention for a moment, but nothing else happened. It was a neutral stimulus. Now here’s where it gets interesting. What happens next?

Scenario 1: The “Neutral” Attention Signal

So what if nothing else happens besides my saying, “Glumph” every so often? If the jewelry (or my mail, or my wallet) is interesting, “Glumph” will not get your attention. In fact, the more I say it (staying in a neutral tone), the more it becomes part of the background. You habituate to it, and it loses even the tiny bit of attention-getting power it may have had at the beginning through novelty.

Outcome: “Glumph” is a neutral stimulus and doesn’t work to get attention.

Scenario 2: The Raised Voice

This is one of the likelier scenarios. After my first statement of “Glumph,” I say it again, but this time I raise my voice. I really need to interrupt you from going through my things! This time you are startled and you stop. Oops, the host is mad!

“Glumph” is now more effective. But how is it operating? It is interrupting you either because it is intrinsically startling, or because you know that yelling humans are more likely to harm you.

Outcome: “Glumph” is an interrupter operating through fear or threats.

Scenario 3: Taking Action

This is the most common scenario in dog training. What do I do after I say “Glumph,” conversationally to you, and you don’t stop what you are doing? I yell “Glumph,” I jump up, and physically stop you from going through my jewelry. I might do this a number of ways. Even though I’m upset, I might take you very gently away from my jewelry. Or I could do something less gentle. I could grab your hands or whack them. I could close the lid on your fingers. I could yell in your face. I could push you away. I could hit you.

So what does “Glumph” mean now? You will likely pay attention the next time I say or yell it. Because it means at the very least (the gentle scenario) you are going to lose access to the thing you are enjoying. But most likely you will have learned that my yelling “Glumph!” is a precursor to something unpleasant happening to you.

“Glumph” has become a punishment marker, and can operate as a threat.

A neutral stimulus by itself has no power, and the dog will habituate to it. If a word or noise works reliably to stop behaviors, it is not a neutral stimulus. It doesn’t just “get the dog’s attention” in a neutral way. It works because it is either intrinsically unpleasant or predicts unpleasantness.

Outcome: “Glumph” scares the dog or predicts something painful, scary, or otherwise unpleasant.

But Wait: There are Positive Interrupters!

Yes, thank goodness. There is a positive reinforcement based method for getting your dog to stop doing stuff. You can condition a positive interrupter.

Here’s a video by Emily Larlham that shows how to train a positive interrupter. Here’s a post about how I conditioned yelling at my dogs to be a positive thing for them—and it ended up having a similar effect.

But the thing is, the people who have conditioned a positive interrupter will tell you so. They can tell you the systematic process they went through to create it. They created it before they ever used it, not in the middle of difficult situations. They will emphatically not claim that their cue is a “neutral, attention-getting stimulus.” They know better. They implemented positive reinforcement.

No Magical Attention Signal

If someone says that Tool or Method A, B, or C is designed to “get the dog’s attention,” ask what happens next. Once they get the dog’s attention, how do they actually get the dog to do something or stop doing something? Also, ask them what happens if the first implementation of the tool fails to get the dog’s attention.

Many promoters of aversive methods in dog training don’t want to say that they hurt or scare or startle or nag or bully dogs. And our mythology about dogs is so strong that most of us want to believe them. Hence, the lure of the magic signal that works all by itself, with no other consequences. I hope this post will bolster your “nonsense detector.” Behavior is driven by consequences. If no change in consequences occurs, there is no reason for a behavior to change.

A woman with her back partially to the camera is sitting on a lawn. There is a wooden fence in the background. Three dogs are lying down nearby, all looking into her eyes.
Attention in the backyard, achieved with positive reinforcement

Copyright 2017, 2018 Eileen Anderson

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Don’t Be Callous: How Punishment Can Go Wrong

Don’t Be Callous: How Punishment Can Go Wrong

This post includes discussion of animal experimentation from the 1950s and 1960s using shock. It is unpleasant to contemplate. But to me, it makes it even worse that the knowledge gained by those studies is not widely known. Studying that literature gives one a window on how punishment works. I hope you will read on.

The studies I cite are all included in current behavior science textbooks, and my descriptions are in accord with the textbooks’ conclusions. The conclusions are different from the common assumptions about punishment. 

Graph shows typical response to mild-to-moderate punishment. X axis represents sessions over time. Y axis is the suppression ratio. There is a drop in the behavior immediately after the aversive is applied, but the behavior gradually returns to its former level.
This is a typical response to application of a mild-to-moderate aversive. I created this graph because 1) I don’t have rights to the ones in textbooks, and 2) standard behavior change graphs are difficult to interpret if you are unfamiliar with them. I made a different type of graph, but what I have represented is the same response you see in the textbooks and research papers. The X-axis represents sessions over time. The Y-axis shows the ratio of behavioral decrease. The shape of the graph roughly correlates to the frequency of the behavior and shows that the suppression of behavior was only temporary.

I’ve written a lot about making humane choices in training and about the fallout that accompanies aversive methods. But the immediate risk of hurting, scaring, or bothering your dog is not the only problem with using aversives. It turns out that using positive punishment is tricky.

In the term positive punishment, positive doesn’t mean “good” or “upbeat.” In behavior science, it means the type of punishment in which something is added and a behavior decreases. The added thing is something the animal wants to avoid. If every time your dog sat you shocked her, played a painfully loud noise, or threw something at her, your dog would likely not sit as often.  Those things I mentioned would act as “aversive stimuli.” If the dog sat less after that, then punishment would have occurred.

There is another type of punishment called negative punishment. It consists of removing something the dog wants when they do something undesirable. I’m not discussing that type of punishment in this post. For the rest of the post, when I refer to punishment, I am referring to positive punishment.

The Punishment Callus

Some trainers and behavior professionals warn about something called the punishment callus. A punishment callus is not a physical callus. It is one name for the way that animals (including humans) can develop a tolerance for an aversive stimulus. When that tolerance is developed, that stimulus does not decrease behavior. It is not an effective punisher. The animal has become habituated to punishment.

This is not just a piece of folklore. It has been demonstrated repeatedly in studies, and it happens way more often than we realize in real life. I’m going to describe some of the research.

Reinforcement First

The first thing that happens in most punishment experiments is that the animal is taught a behavior using positive reinforcement. The pigeon learns to peck a disk to get some grain. The rat learns to press a lever or run down a chute to get food. There will be dozens, hundreds, or even thousands of repetitions. Then, after the behavior is strong, the researchers introduce punishment. This is usually in the form of shock. The shock is generally contingent on the animal touching the food or performing the behavior that gets access to the food.

At first glance, this seems weird, not to mention wildly unfair. Why would they be starting off a punishment study with reinforcement? Then why would they punish the same behavior?

Think about it a little and it makes sense. You can’t use punishment if you don’t have a behavior to punish. Reinforcement is what makes behaviors robust. You can’t measure the effects of unpleasant stimuli on a behavior unless you have a strong, consistent behavior to begin with.

In some studies, they cease the reinforcement after the punishment starts. In others, the reinforcement continues. In these experiments, the animals and birds get shocked for trying to get their food in the same way they learned to get it through many repetitions of positive reinforcement.

But this is not at all unique to lab experiments. A hard lesson here is that we do the same thing when we set out to punish a behavior. Animals behave because they get something of value (or are able to escape something icky). The behavior that the dog is performing that annoys us is there because it has been reinforced. It didn’t just appear out of the blue. So if we start to punish it, the animal is going to go through the same experience that the lab animals did. “Wait! This used to get me good stuff. Now something bad happens!” And punishment and reinforcement may happen together in real life, just as in some of the studies.

How We Imagine Punishment to Work

I think most of us have an image of punishment that goes something like this:

The dog has developed a behavior we find annoying. Let’s say he’s knocking over the trash can and going through the trash. The next time Fido does that, we catch him in the act. We sternly tell him, “No! Bad dog!” Or we hit him or throw something. (I hope it’s obvious I’m not recommending this.) The next time he does it, we do the same thing. In our minds, we have addressed the problem. In our mental image, the dog doesn’t do it anymore.

But. It. Doesn’t. Work. That. Way.

Real life and science agree on this. It’s much harder than that to get rid of a reinforced behavior. Check out this post for a recounting of my experience with a high-intensity punisher and how long the related behaviors stayed suppressed.

Punishment Intensity

Many studies show that the effectiveness of a punishing stimulus correlates to its intensity (Boe and Church 1967).   The higher the intensity, the more the behavior decreases. Very high-intensity punishment correlates to long-term suppression.

Skinner was one of the first to discover that low-intensity punishment was ineffective. He taught rats to press a bar to get food. Then he discontinued the food and started to slap the rats’ paws when they pressed the bar. For about a day, the rats whose paws got slapped pressed the bar less than a control group. Then they caught up. Even though they were getting slapped, they pressed the bar just as often as the control rats (Skinner 1938). Other early punishment studies also used mild punishment, and for a while, it was assumed that all effects of punishment were very temporary (Skinner 1953). This was determined to be incorrect in later studies with higher intensity aversives.

Dog owners who try to use low-level punishment are faced with an immediate problem. Ironically, this situation usually comes from a desire to be kind. Many people do not feel comfortable doing anything to hurt or startle their dogs, but these are the methods they have been told to use. So they figure that they should start with a very low-intensity action. They’ll yell just loud enough to get the dog to stop. They’ll jerk the dog’s collar just enough to interrupt the pulling on leash. They’ll set the shock collar to the lowest setting.

But if a behavior is valuable enough to a dog (i.e., it gets reliably reinforced), a mild punishment will barely put a dent in it. It may interrupt the behavior at the moment and suppress it for a short time, and people are fooled into thinking it will continue to be effective. But it almost certainly won’t.

So the next thing the humans do when the dog performs the behavior is to raise the level of the punishment a bit. They yell louder, jerk harder, or turn up the dial on the shock collar.

Lather, rinse, repeat. If this pattern continues, the humans are successfully performing desensitization to punishment. The desensitization can continue up to extremely high levels of punishment. That is the punishment callus, and it has been excruciatingly well documented in the literature.

Miller’s Rats

In one study (Miller 1960), hungry rats were trained to run down a walled alleyway to get a moist pellet of food at the other end. The rats repeated this behavior many times as they got acclimated to the setup. Each rat’s speed of running down the alley was recorded as they gained fluency. The behavior of running down the alley was reinforced by access to food. This continued (without punishment) until the researchers determined that the rats had reached their maximum speed.

A shock mechanism was then initiated so the rats’ feet would get shocked when they touched the moist food. The rats were divided into two groups. They were referred to as the Gradual group and the Sudden group, indicating the way the shock was introduced. The Gradual group started with a shock of 125 Volts, which caused virtually no change in behavior. The shock was raised in each subsequent session. The rats’ speed slowed down somewhat each time the shock was raised. Then it recovered and leveled off as they got accustomed to the new intensity. The shock was raised in nine increments up to 335 Volts.

The rats in the Sudden group didn’t experience the gradual shocks. Their first introduction to the shock was at 335 Volts. Their movement down the alley slowed drastically. Often they would not touch the food.

In the last 140 trials (5 trials each for 28 rats total) the results were telling. Out of 70 trials at 335 Volts for the rats in the Gradual group, only 3 trials resulted in the rat not going all the way to the food. In the Sudden group at the same voltage, 43 trials, more than half resulted in the rat not going all the way to the food.

To repeat: These two groups of rats responded differently to shocks of the same high voltage due to how the shock was introduced.

Now take careful note of the differences in their behavior:

The [subjects] in the Gradual group flinched and sometimes squealed but remained at the goal and continued to eat. Those in the Sudden group seemed much more disturbed, lurching violently back, running away and crouching a distance from the goal (Miller 1960).

There’s the clincher. At 335 Volts, some rats were still approaching the food and eating while getting shocked. In other words, those behaviors were not effectively punished. For the other rats, the behaviors were definitely punished–and the rats were traumatized.

So there you have it. Two of the most common outcomes of using punishment are:

  • a spiral of ever-increasing punishment intensity that the animal learns to tolerate; or
  • a shut-down animal.

This information has been available for 50 years. Yet aversive techniques are still casually recommended to pet owners with no education in behavior science, no exposure to the mechanical skills involved, and most important, no clue of the harm to the animal.

Punishment meme

The Resilience of Behavior

One of the things I finally “got” about punishment as I studied the graphs in these studies is that complete cessation of a behavior is rare. Again, our mental image of the results of punishment is incorrect. In the Miller experiment, the traumatized rats in the Sudden group did sometimes approach and eat the food despite intense punishment. The rats in the Gradual group consistently did so.

The rats in the Gradual group correspond to dogs who are trained with gradually increasing punishment. They acclimate and the behavior continues. They get a punishment callus. The rats in the Sudden group probably resemble the heavily punished dogs I describe in my post Shut-Down Dogs, Part 2. 

One more thing about the graphs. When punishment is initiated or taken to a higher level, there is an immediate drop-off in behavior. It’s usually of short duration. The rate of behavior generally rises back up again.  This is what I modeled in the diagram above. You can see a bunch of these graphs in the Azrin study linked below.

Increasing the punishment intensity seems to have the same general effect as the initial addition of punishment. In both instances, the new punishment intensity produces a large suppression at the moment of changeover, with substantial recovery after continued exposure to this new intensity. Only at severe intensities of punishment has further increase failed to produce an abrupt decrease in responding (Azrin 1960).

One of the tragedies of this pattern in dog training is that the drop-off causes the human to believe the punishment is working. Raising the level of the punishment is reinforcing to the human.

The deliberate use of positive punishment as a training method is already ruled out of consideration for most positive reinforcement-based trainers. This is because of humane concerns and punishment’s known fallout. But I believe it is also important for us to know how difficult it would be to use effectively and that it does not work the way most of us imagine it to. We can see habituation to punishment all around us once we learn of its existence. My takeaway from the studies is how vastly superior and straightforward it is to build behavior in our pets than to try to squash it down.

Note: Please don’t quote this article to claim “punishment doesn’t work.” High-intensity punishment does work. But it has unacceptable side effects that can destroy our dogs’ happiness and wellbeing, not to mention their bonds with us.

References

Azrin, Nathan H. (1960). Effects of punishment intensity during variable‐interval reinforcement. Journal of the Experimental Analysis of Behavior 3(2), 123-142.

Boe, E. E., & Church, R. M. (1967). Permanent effects of punishment during extinction. Journal of Comparative and Physiological Psychology, 63(3), 486-492.

Miller, Neal E. (1960). Learning resistance to pain and fear: Effects of overlearning, exposure, and rewarded exposure in context. Journal of Experimental Psychology 60(3), 137-145.

Skinner, B. F. (1938). The behavior of organisms: an experimental analysis. Appleton-Century. New York.

Skinner, B. F. (1953). Science and human behavior. Simon and Schuster.

Copyright 2016 Eileen Anderson

It’s Not Painful. It’s Not Scary. It Just Gets the Dog’s Attention!

It’s Not Painful. It’s Not Scary. It Just Gets the Dog’s Attention!

An updated version of this post.

Zani head tilt
Zani keeps her eyes on me a large part of the time

Some dog trainers who use tools such as shock, prong, or slip collars, or startle the dog with thrown objects or loud noises, claim that these things are done only to “get the dog’s attention.” They may further insist that the dog is not hurt, bothered, or scared.

This sounds like the Holy Grail of dog training. It’s the Magical Attention Signal! It can get your dog’s attention, get him to do something, or stop doing something, all rolled into one. You don’t have to use those pesky treats or toys, and it certainly doesn’t hurt or bother the dog!

Gosh, who wouldn’t want that? Life would be so easy with the Magical Attention Signal!

Unfortunately,  the Magical Attention Signal is utter nonsense.

Nonsense Clue #1

We almost never want only our dog’s attention.

Let’s say that your Magical Attention Signal is tossing a lightweight coaster towards your dog. Your dog doesn’t particularly care about coasters. (Folks with disc-crazy dogs, hang on, I’ll get to you.) So you toss the coaster and the dog looks up. Yay, success! You’ve got the dog’s attention. Mission accomplished!

Um, no. Of course we don’t want only the dog’s attention. When we want their attention, it’s for a reason. The reason is almost always one of two things: to get them to do something or stop doing something. Getting their attention is only the bare beginning.

Nonsense Clue #2

Non-predictive stimuli are subject to habituation.

Habituation: A decrease in response following repeated exposure to a non-threatening stimulus.–Klein, Thorne: (2006) Biological Psychology

Virtually all of us have experienced habituation to something that was initially novel. Let’s say you move to a new house. It’s barely within earshot of an elevated train or metro track. When you first move in, you notice the sound of the train regularly: maybe a whistle, or just the rumble.

Elevated trainAt first it gets your attention. However, it gradually sinks in that there are no relevant consequences to that sound for you. The train schedule doesn’t affect vehicle or pedestrian traffic in any way. You don’t have to arrange your day around it. None of your loved ones ride it or work for the railroad. The noise is faint and there aren’t any noxious fumes. It doesn’t predict danger. In fact the train noise doesn’t predict anything for you, good or bad.

So what happens to the stimulus of train noise?  Habituation. You stop noticing it. It fades into the background. Our minds sift through stuff all the time to determine predictors of good and bad consequences. Things to seek and things to avoid. Low-intensity stimuli with no consequences fall to the bottom of the priority stack.*

Animals, including dogs, do this sifting too. Some dogs are noticeably good at it, like my Clara, who often knows my behavior patterns better than I do. And when you think about it, loads of the stuff we humans do has some kind of predictive value to our dogs. Turning on the TV. Getting dressed. Opening the refrigerator. Sighing. Even pulling down a book from the bookshelf.

I had a hard time thinking of a regularly occurring non-predictive stimulus in my life with my dogs, but here’s one. For my own dogs, the automatic switching on and off the the central heating and air means nothing. They hear it intermittently all day long, but it is just background noise to them. If the temperature weren’t well controlled, or if one of them was extremely hot- or cold-natured, she might start to notice and take the opportunity to go lie next to the air vent. Then the sound of the heat and air clicking on would become predictive, and start rising up in the stack of “things to notice.”

So the upshot is that if we want our dogs to keep responding to a stimulus, it generally has to be quite strong in itself, or have a consequence. Good or bad, your choice. But not neutral.

What Really Happens?

So how might our thrown coaster stimulus work? We have determined that if it were non-predictive, it probably wouldn’t continue to get the dog’s attention. So if it works consistently to get the dog’s attention, what’s going on?

There are four relevant possibilities:

  1. Yay!
    Yay!

    Having a coaster suddenly land nearby could be intrinsically desirable to the dog. Maybe you have a loopy goofy retriever and he loves having something thrown near him, even if it’s just a coaster. He probably grabs it and plays with it. However, it may have failed as an attention-getting device. He’s playing with the toy, not looking up at you. And if you threw it when he was doing something you didn’t like, you would have accidentally reinforced the bad behavior. “Yay! I got a toy when I barked at Grandma!” (This can happen when people try to interrupt or punish with squirt bottles. Some dogs think being squirted is wonderful.)

  2. Startled boxer
    Yipes!

    It could be intrinsically aversive to the dog. I would wager that this is the case for many dogs, especially at first. Something flying through the air, appearing suddenly close and making a noise could startle them. Some dogs would habituate to it, and some might never do so. If they didn’t habituate, this could work as a way of getting your dog to pay attention to you. There’s a big drawback though:  that startled, fearful response would likely become associated with you. You become the scary person who throws stuff.

  3. It could predict something desirable for the dog.
    Good stuff coming!
    Good stuff coming!

    Maybe your dog is not turned on by coasters. But what if, every time you tossed the coaster, you then threw a treat or a toy? The dog would quickly learn that the coaster toss predicted great stuff (in the same way that clickers are typically used). If you were to toss the coaster a number of times, pairing it with good stuff, after the dog learned to the association you could use it to interrupt undesirable behavior. This is the principle of the “positive interrupter.” But you don’t have to throw anything. If you are close enough to toss a coaster, a simple noise or word would do. And it’s pretty clear that the promoters of the Magical Attention Signal are not using it this way.

  4. Oh oh!
    Oh oh!

    It could predict something aversive for the dog. Like Cesar Millan’s “Tsst!,” it could predict a kick or a jab in the neck. Or something less dramatic, like being yelled at or handled roughly. This might not have been the trainer’s or owner’s intent from the start. But if the startling effect of the thrown coaster wears off (version #2), a stronger consequence will need to be added. Then the thrown coaster would become either a punishment marker (“Fido, you are about to get it”) or a threat (“Fido–hop to it or you are going to get it”). This is also how most shock collar training works. When a trainer brags that he uses only an extremely low, non-aversive level, that is because the dog has already been taught that the shock can easily be escalated if he doesn’t comply. Otherwise we are left only with the Magical Attention Signal.**

By the way, #4 illustrates the concept of the “punishment callus.” One of the paradoxical problems with using an aversive is that most people want to start out light. But if you try that on strongly entrenched dog behaviors like barking, digging, or jumping up, the behavior may well prove to be too strong. Then you will be in the position of having to escalate. And often the dog’s ability to tolerate the aversive will escalate right alongside.

No Magical Attention Signal

Many promoters of aversive tools to use in dog training don’t want to say that they ever hurt or scare or startle or nag or bully dogs. And our mythology about dogs is so strong that most of us want to believe them. Hence, the lure of the magic signal that works all by itself, with no other consequences. I hope this post will bolster your “nonsense detector.” Behavior is driven by consequences. If no change in consequences occurs, there is no reason for a behavior to change.

If someone says that Tool A, B, or C is designed to “get the dog’s attention,” ask them what happens next. Once they get the dog’s attention, how do they actually get the dog to do something or stop doing something? Also ask them what happens if the “painless” tool fails to get the dog’s attention.

The Magical Attention Signal is not going give any lasting help on its own. Learning theory and common sense (if only we could apply it when we think about dogs!) tell us that behavior has consequences. We take actions for a reason. We act to get stuff we want. To avoid stuff we don’t like. All creatures with a brain stem, and more primitive creatures as well, from what I hear, do this.

A woman with her back partially to the camera is sitting on a lawn. There is a wooden fence in the background. Three dogs are lying down nearby, all looking into her eyes.
Rapt attention in the back yard

But the good news: if you keep conscious control of the reinforcers in your life with your dogs, use those reinforcers to strengthen behaviors you like, teach alternatives to behaviors that you don’t, you will have a head start on getting great attention from your dog.

All photos except the one of my dog Zani and the one with my three dogs are courtesy of Wikimedia Commons. The boxer photo was cropped.

* This is a simplification of habituation. The extent of habituation depends on several characteristics of the stimulus and organism. Here is a review article: Rankin, et al. [2009.] Habituation Revisited: An Updated and Revised Description of the Behavioral Characteristics of Habituation. Neurobiol Learn Mem. Sep 2009; 92(2): 135–138.

**We could also add, looking at the four quadrants, that the thrown coaster could predict the cessation of something aversive, or the removal of something good.  But I think these are pretty unlikely usages.

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Copyright 2014 Eileen Anderson

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Bark Busters: Promoting Facts or Myths?

Bark Busters: Promoting Facts or Myths?

When I first published this piece in 2014, I had no idea of the firestorm it would create. I thought (and still think) it was a pretty mild critique. It’s an analysis of what Bark Busters’ own written materials say about their training philosophy. They weren’t pleased, though. But it’s still here, and draws a fair amount of traffic. I’ve edited it for clarity and hope it is helpful. —Eileen Anderson, September 2019

A friend recently shared a flyer from Bark Busters, a franchise dog training business. It is called “Barking: The Facts” and can be seen at this link. 

The flyer made me interested so I set out to investigate the methods of this franchise. Continue reading “Bark Busters: Promoting Facts or Myths?”

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